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Michael Fletcher has finally come of age. His inherited ship stands ready, and he earned his Captain's license. But it's not the easiest thing to hire a crew, especially when some spacers have been working longer than he's been alive. Add a vendetta from the mysterious Father Chessman's piracy syndicate, and Michael quickly finds out there's a lot more to being a captain than having a license.
Deep space is a dangerous place to go in a ship with a crew of six strangers and a price on his head. Can Michael earn their trust before disaster strikes, or is it already too late?
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