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Sometimes embracing the darkness inside us is a matter of survival...
Araminth had always assumed that surviving her abusive past was the beginning of her future...
She was wrong.
Instead... for any of them to survive she'll need to find her way back to where it all began... 100 years ago.
To Asherah island in the Salish Sea she will Journey to confront the demons inside and learn to control the Fire and Magic that rule her.
Araminth has a date with evil and this time she's taking company to bring it down. Cousins Evangelyn and Moses will join her on a crusade to place the last piece of the puzzle and fulfil the final part of the prophecy. If they succeed they save the day and the lives of everyone they love.
But, if they fail -- it's lights out and the wishes of a madman will be realized...
In order to challenge destiny, Araminth will need to accept that sometimes the hero isn't always kind... This time in order to win the day she'll need to harness the dark and let it out to play.
It's time for Evil to meet Cruel Justice... and die.
Watch out Darius... This is the final move and it's Checkmate.
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