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This is a continuation of Towbar's World Book 4. After Mykal's near death experience he and the members of Towbar One are still on the hunt to find the Princess Doninka. It's still not clear whether it will be a Rescue mission or a mission to Recover her body. The forces of Zizmon-Tarl have grown to prevent the rescue of Doninka. Strange and deadly creatures have been introduced to do their best to keep Towbar One from finding the location where the girl is being held.
The clock is slowly running out till the deadline of the Soso's High Holy Day. On the Soso's High Holy Day Doninka will be sacrificed to the Soso gods if her father, King Loankore III doesn't give himself up in trade for her. Such a trade would devastate the last remaining free lands on their side of the world.
Mykal and Towbar must find the girl for Towbar to save his country and for Mykal to save the girl his heart is drawn to. Besides battling the enemy Mykal has to battle his emotions because of his love for his wife. "Doninka is just a friend and I would never hurt my wife," Mykal argues with himself repeatedly, but his heart is torn because of the princess who loves his dearly. Mykal understands his magic items manipulate his emotions continually and it is just one more battle he must deal with internally.
Mykal and Towbar's force of more than one hundred is a mix bag from different groups, the likes of which hasn't been seen in this world before. Mykal has forces from the US Marines, US Army personnel to include Green Berets, Rangers and transport personnel to include vehicles armed with heavier weapons. Towbar the giant has with him some of his warriors, a wizard and his henchmen along with Dwarves, Elves, four defectors from Zizmon-Tarl's army and the clan of Hawkmen to help in their search of the lands to find and retrieve the princess.
Time is running out and Zizmon-Tarl ("the world's baddest bad guy," as Mykal calls him) is throwing everything at them to keep them from his precious catch, the Princess Doninka. Towbar's part of the world will crumble if Zizmon-Tarl wins and Mykal's people will be forced to depart for home or die if they don't succeed.
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