Description
Three short Japanese folktales -- each over in a few minutes, every sentence broken down for upper-beginner readers.
An old man drinks from a hidden spring and walks home young. A group of friends tell one hundred ghost stories long into the night, and after the last candle is blown out, something is left in the room with them. A village child meets a clever stranger and turns his own riddle around.
Three short tales from Japan's regional storytelling traditions -- the kind of story told around a hearth, in a few minutes, to make a point or raise a laugh. Each one is a complete miniature: a puzzle, a twist, a quietly memorable last line.
New in the 2026 edition:
• Bonus unlock code inside the book -- redeem at Makotoplus.com to study every sentence from this book interactively, on the web or in the mobile app (search the App or Play store for "Makoto Japanese Explorer")
• New illustrations and audio QR codes on every story's opening page
• Before-You-Read section for each story, pointing you toward the grammar and vocabulary patterns to watch for
• Full Exercises section for each story: Comprehension Questions, Particle Fill-in, Grammar Pattern Hunt, Translation Comparison, and Answer Key
• Resized furigana -- ruby now sits closer to the base text, the way good Japanese typography should
• Running headers, page numbers, and section ornaments throughout
What's inside:
• Three folktales, each presented three ways: with line-by-line vocabulary, in plain Japanese (no furigana, for real reading practice), and in English summary
• Word-by-word breakdowns with furigana over every kanji
• A "Kanji in Focus" appendix after each story
• Grammar spotlights, cultural notes, and reading tips throughout
• Free MP3 audio downloads -- natural speed and slowed down -- recorded by a native speaker
• Free Anki deck for pre-study
• Bonus unlock code for Makoto+ Sentence Explorer and our mobile app
• No sign-up required to access the audio
The three stories:
• The Fountain of Youth -- An old man drinks from a hidden spring and becomes young again. When his old wife hears of it, she rushes off to drink -- and drinks rather too deeply.
• The Hundred Tales Game -- On a long, dark night, a group of friends gather to tell one hundred ghost stories. After the last candle goes out, something is left in the room with them.
• The Wise Child -- A village child confronts a clever stranger and turns the stranger's own riddle back on him.
Who this is for: Upper-beginner to lower-intermediate learners. You'll need solid kana and a working sense of basic grammar. (New to hiragana? Take our free two-week crash course at TheJapanesePage.com/hiragana.)
Questions or requests for future readers? The authors' personal email addresses are inside the book.
Tag This Book
This Book Has Been Tagged
Our Recommendation
Notify Me When The Price...
Log In to track this book on eReaderIQ.

