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Tackle the Challenges of Parallel Programming in the Visual Effects Industry

In Multithreading for Visual Effects, developers from DreamWorks Animation, Pixar, Side Effects, Intel, and AMD share their successes and failures in the messy real-world application area of production software. They provide practical advice on multithreading techniques and visual effects used in popular visual effects libraries (such as Bullet, OpenVDB, and OpenSubdiv), one of the industry's leading visual effects packages (Houdini), and proprietary animation systems. This information is valuable not just to those in the visual effects arena, but also to developers of high performance software looking to increase performance of their code.

Diverse Solutions to Solve Performance Problems

After an introductory chapter, each subsequent chapter presents a case study that illustrates how the authors used multithreading techniques to achieve better performance. The authors discuss the problems that occurred and explain how they solved them. The case studies encompass solutions for shaving milliseconds, solutions for optimizing longer running tasks, multithreading techniques for modern CPU architectures, and massive parallelism using GPUs. Some of the case studies include open source projects so you can try out these techniques for yourself and see how well they work.

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  • We started tracking this book on December 17, 2024.
  • This book was $94.95 when we started tracking it.
  • The price of this book has changed 4 times in the past 262 days.
  • The current price of this book is $97.99 last checked 3 hours ago.
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  • This lowest price this book has been offered at in the past six months is $77.59.
  • The lowest price to date was $77.59 last reached on April 7, 2025.
  • This book has been $77.59 one time since we started tracking it.
  • The highest price to date was $97.99 last reached on May 15, 2025.
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  • File Size: 367 KB

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