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Who truly holds power in a dying realm?
In the shadows of a fractured kingdom, war simmers beneath velvet gowns and whispered prayers. Power is shifting -- violently -- and those who thought themselves masters may soon discover they were only ever pieces on the board.
Hisper, no longer fully human, emerges from a nightmare realm with a monstrous companion and a plan to seize the underworld by force. Jenisette, masked and mercurial, stalks the powerful from within their own sanctuaries, guarding a relic so potent the divine would kill to claim it.
And Pencheval the Hordebreaker, once a mercenary forged in fire, finds himself paraded as a noblewoman's ornament, shackled by politics and hunted by secrets darker than any battlefield.
Ancient powers stir -- some remembered only in whispers, others not at all -- echoing the mythic depth and danger first glimpsed in Silver and the Stone. But this tale stands alone: a brutal, brilliant descent into espionage, arcane forces, and ambition unchecked.
A Pawn in a Dire Game is epic fantasy sharpened to a deadly edge -- where sword and sorcery collide with intrigue, forgotten gods walk behind mortal masks, and every move has a cost.
Those who think they are players may soon learn the truth: they've always been pawns.
The board is set. Will you play?
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