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Description
The locked door at the end of the hallway was never supposed to be opened.
Jacob Mitchell is sixteen, a self-proclaimed disaster with technology, and completely unprepared for what he finds behind that door: encrypted messages, hidden identities, and a trail that leads somewhere he never expected.
Somewhere connected to the Shadow Games. Somewhere connected to secrets his family has been keeping for years. Somewhere dangerous.
Now Jacob has a choice: walk away and pretend he never saw any of it, or follow the rabbit hole and risk everything to find the truth.
He's never been good at walking away.
THIS IS NOT JUST A BOOK. IT'S AN INVITATION.
Hidden within these pages are real ciphers, codes, and puzzles waiting to be cracked. Solve them to unlock the Shadow Games, an alternate reality game that extends beyond the page and into the real world.
The challenges are real. The leaderboard is real. The competition is real.
The first 100 readers to solve everything will appear in Book 2.
The shadows are calling. Will you answer?
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