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When in doubt, start with a fireball -- when really pissed, start a world war.
Red opened his eyes to the worst checklist he'd ever seen:
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Wake up in an unfamiliar magical clearing, naked, and with grass stuck up his crack? Check.
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A man and his lightning wolf are giving out free hugs, so the only option is to shove a fireball down his throat? Double check.
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Get berated by an all-powerful System for killing the guide meant to integrate him into a prison world for sociopathic Exiles? Yeah... big check.
Now Red is stuck on World 1337. He has no guide, no clothes, and a "System Collective" that wants to see him fail. What else can they do to make things harder for Red? Bind him to DK, a particularly murderous stalk-eyed, tentacled floating orb with only one wish: to watch Red die in the most brutal way possible so he can break free and conquer the world himself. It's a match made in... 1337.
But Red isn't going down that easily. Armed with the unique Spellmonger class and a grudge big enough to burn down the entire world, he's ready to carve out his own slice of paradise. Elemental destruction is the name, becoming number 1 again is the game.
The System thought it was punishing him. It just gave him a playground.
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