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515 A.D. - The battles against Mordred are won, but the land is not at peace.
Sir John of Leeds has fought monsters, elves, and Vikings at the side of Arthur's Knights, but now he faces a different trial: finding his missing father. Dispatched from the Shetlands, Sir Jofrit has vanished somewhere between Inverness and Yorkshire. When John rides north, he knows he's racing time -- and perhaps death itself.
Joined by his childhood friend Sir Thomas of Manchester, their stoic squires, and the grudging support of King Arthur himself, John rides into a realm that feels half-forgotten, haunted by the ghosts of the last war. Cumbria lies in disrepair, its people neglected in the aftermath of Mordred's treachery, and John must wrestle with guilt over his failure to help them rebuild.
Meanwhile, Merlin is missing, Avalon remains in fragile alliance, and the north is rife with bandits, rebels, and old Pictish magic. Amid these challenges appears Alpina of Auchavan -- a sharp-tongued, flame-haired woman with secrets of her own. Though John resents her brash defiance, he finds himself unable to dismiss the uncanny knowledge she possesses about the Cairngorms... or the unsettling effect she has on his heart.
But time is running out. As John's company heads ever deeper into the highlands, they uncover old feuds, dangerous superstitions, and hints of a magic older than Camelot itself. If Sir Jofrit lives, he may be trapped by forces even Merlin cannot foresee.
Kingdom of Magic is a sweeping Arthurian quest of duty, friendship, lost kin, and the first sparks of an unlikely love in a land where faery legends walk beside mortal men.
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